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[[event in series::ECAI]]2006
[[title:=17th European Conference on Artificial Intelligence]],
[[has location city::Riva del Garda]], [[has location country::Italy]].
For more information, see [[web site:=http://ecai2006.itc.it/cda/aree/index.php]].
== Important Dates ==
Camera-ready papers due: [[Camera ready due:=May 10, 2006]]
KR2006 Conference: August [[start date:=August 28 2006|28]] - September [[end date:= September 1 2006|1]], 2006
== Submission and style guide ==
Papers should be submitted using the final camera-ready formatting style, except for author names which should be omitted and replaced by the tracking number for anonymous reviewing. Submissions must not exceed five pages in camera-ready format. Overlength submissions will be rejected without review.
Final versions of accepted papers will be required to conform strictly to the formatting requirements specified in the ECAI 2006 Style Guide. Each accepted paper will be allocated five pages in the proceedings.
ECAI 2006 also accepts posters. Each poster will have two pages allocated in the proceedings. Posters must follow the same sytle guidelines as full papers, but paper length is limited to two pages. The front page must indicate “POSTER” as the type of submission. Submitted full papers can be accepted as posters if the PC decides so. It will be possible for the author(s) to indicate whether they want their submission considered as poster in case of non-acceptance as full paper.
==Reviewing and feedback==
All submissions will be subject to academic peer review by the ECAI 2006 Programme Committee. Reviewing for ECAI 2006 will anonymous. To allow for anonymous reviewing replace the authors line in your submission by the unique tracking number assigned after the submission of the summary form. Please avoid identifying self-references. Replace phrases like "We have shown in [n]" by "In [n] it has been shown ...".
Review criteria include: Relevance to AI (is the submitted paper appropriate for ECAI?), Originality (does the work contain new ideas?), Significance (will the presented results have any impact on the field?), Technical Soundness (is the paper technically clean?), Presentation (is the paper readable and well-organized?), Scholarship (is relevant literature cited, is the scientific context discussed appropriately?).
Notification of acceptance or rejection of submitted papers will be mailed to the corresponding author by 10 April 2006.
The primary authors of ECAI-06 paper submissions will get a chance to see the reviews for their papers and give short comments before the final decision is made. The author feedback phase will last 2 days and will take place March 30 and 31, 2006.
==Proceedings and awards==
The conference proceedings will be published and distributed by IOS Press on paper and as a CD-ROM. The authors will be responsible for producing camera-ready copies of papers, conforming to the ECAI 2006 formatting guidelines, for inclusion in the proceedings. The deadline for receipt of the camera-ready copy is 10 May 2006. Note that at least one author of each accepted paper/poster is required to attend the conference to present the paper.
The best paper of the conference, as selected by the ECAI 2006 Programme Committee, will receive a prize sponsored by Elsevier Science. The authors of the 10 best papers will be invited to submit a revised version of their paper to a special fast-review track of the Artificial Intelligence Journal.
== Topics ==
[[Category:Topic case-based reasoning]]
[[Category:Topic cognitive modelling]]
AI and Creativity<br/>
Emotions and Motivation<br/>
Instruction and Teaching<br/>
Neural Network Architectures<br/>
Perception and Performance<br/>
Skill Acquisition and Learning<br/>
===Constraints & Search===
[[Category:Topic logic programming]]
[[Category:Topic constraint programming]]
Constraint Logic Programming<br/>
Distributed Constraint Solving<br/>
[[Category:Topic distributed AI]]
Agent Communication Languages<br/>
Cooperation and Coordination<br/>
Game Theoretic Foundations<br/>
Protocols and Dialogues<br/>
===Knowledge Representation and Reasoning===
[[Category:Topic knowledge representation and reasoning]]
Reasoning about Action<br/>
Verification and Validation<br/>
[[Category:Topic machine learning]]
Decision Tree and Rule Learning<br/>
Machine Learning Applications<br/>
[[Category:Topic model-based reasoning]]
Design and Configuration<br/>
Human Computer Interaction<br/>
Intelligent User Interfaces<br/>
===Natural Language Processing===
[[Category:Topic natural language processing]]
Dialogue and Discourse Systems<br/>
Natural Language Generation<br/>
Natural Language Interfaces<br/>
[[Category:Topic perception and vision]]
Active and Robot Vision<br/>
Face and Gesture<br/>
Motion, Flow and Tracking<br/>
Segmentation and Feature Extraction<br/>
Statistical Models and Visual Learning<br/>
Stereo, Calibration, and Geometry<br/>
Texture, Shape and Colour<br/>
===Planning and Scheduling===
[[Category:Topic planning (artificial intelligence)]]
Applications of Planning and Scheduling<br/>
Constraint-based Planning and Scheduling<br/>
Hierarchical Planning and Scheduling<br/>
Knowledge Engineering for Planning and Scheduling<br/>
Mixed-Initiative Planning and Scheduling<br/>
Planning with Incomplete Information<br/>
Planning with Uncertainty<br/>
Temporal Planning and Scheduling<br/>
Estimation and Learning for Robotic Systems<br/>
Robot Programming Environments and Languages<br/>
Search and Rescue Robots<br/>
Viewpoints and Modality Selection<br/>
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