For more information, see http://ecai2006.itc.it/cda/aree/index.php.
- 1 Important Dates
- 2 Submission and style guide
- 3 Reviewing and feedback
- 4 Proceedings and awards
- 5 Top.css
Camera-ready papers due: May 10, 2006
KR2006 Conference: August 28 - September 1, 2006
Submission and style guide
Papers should be submitted using the final camera-ready formatting style, except for author names which should be omitted and replaced by the tracking number for anonymous reviewing. Submissions must not exceed five pages in camera-ready format. Overlength submissions will be rejected without review.
Final versions of accepted papers will be required to conform strictly to the formatting requirements specified in the ECAI 2006 Style Guide. Each accepted paper will be allocated five pages in the proceedings.
ECAI 2006 also accepts posters. Each poster will have two pages allocated in the proceedings. Posters must follow the same sytle guidelines as full papers, but paper length is limited to two pages. The front page must indicate “POSTER” as the type of submission. Submitted full papers can be accepted as posters if the PC decides so. It will be possible for the author(s) to indicate whether they want their submission considered as poster in case of non-acceptance as full paper.
Reviewing and feedback
All submissions will be subject to academic peer review by the ECAI 2006 Programme Committee. Reviewing for ECAI 2006 will anonymous. To allow for anonymous reviewing replace the authors line in your submission by the unique tracking number assigned after the submission of the summary form. Please avoid identifying self-references. Replace phrases like "We have shown in [n]" by "In [n] it has been shown ...".
Review criteria include: Relevance to AI (is the submitted paper appropriate for ECAI?), Originality (does the work contain new ideas?), Significance (will the presented results have any impact on the field?), Technical Soundness (is the paper technically clean?), Presentation (is the paper readable and well-organized?), Scholarship (is relevant literature cited, is the scientific context discussed appropriately?).
Notification of acceptance or rejection of submitted papers will be mailed to the corresponding author by 10 April 2006.
The primary authors of ECAI-06 paper submissions will get a chance to see the reviews for their papers and give short comments before the final decision is made. The author feedback phase will last 2 days and will take place March 30 and 31, 2006.
Proceedings and awards
The conference proceedings will be published and distributed by IOS Press on paper and as a CD-ROM. The authors will be responsible for producing camera-ready copies of papers, conforming to the ECAI 2006 formatting guidelines, for inclusion in the proceedings. The deadline for receipt of the camera-ready copy is 10 May 2006. Note that at least one author of each accepted paper/poster is required to attend the conference to present the paper.
The best paper of the conference, as selected by the ECAI 2006 Programme Committee, will receive a prize sponsored by Elsevier Science. The authors of the 10 best papers will be invited to submit a revised version of their paper to a special fast-review track of the Artificial Intelligence Journal.
AI and Creativity
Emotions and Motivation
Instruction and Teaching
Neural Network Architectures
Perception and Performance
Skill Acquisition and Learning
Constraints & Search
Constraint Logic Programming
Distributed Constraint Solving
Agent Communication Languages
Cooperation and Coordination
Game Theoretic Foundations
Protocols and Dialogues
Knowledge Representation and Reasoning
Reasoning about Action
Verification and Validation
Decision Tree and Rule Learning
Machine Learning Applications
Design and Configuration
Human Computer Interaction
Intelligent User Interfaces
Natural Language Processing
Dialogue and Discourse Systems
Natural Language Generation
Natural Language Interfaces
Active and Robot Vision
Face and Gesture
Motion, Flow and Tracking
Segmentation and Feature Extraction
Statistical Models and Visual Learning
Stereo, Calibration, and Geometry
Texture, Shape and Colour
Planning and Scheduling
Applications of Planning and Scheduling
Constraint-based Planning and Scheduling
Hierarchical Planning and Scheduling
Knowledge Engineering for Planning and Scheduling
Mixed-Initiative Planning and Scheduling
Planning with Incomplete Information
Planning with Uncertainty
Temporal Planning and Scheduling
Estimation and Learning for Robotic Systems
Robot Programming Environments and Languages
Search and Rescue Robots
Viewpoints and Modality Selection