ECAI2006

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ECAI2006 is the 17th European Conference on Artificial Intelligence, located in Riva del Garda, Italy.

For more information, see http://ecai2006.itc.it/cda/aree/index.php.

Important Dates[edit]

Camera-ready papers due: May 10, 2006

KR2006 Conference: August 28 - September 1, 2006


Submission and style guide[edit]

Papers[edit]

Papers should be submitted using the final camera-ready formatting style, except for author names which should be omitted and replaced by the tracking number for anonymous reviewing. Submissions must not exceed five pages in camera-ready format. Overlength submissions will be rejected without review.

Final versions of accepted papers will be required to conform strictly to the formatting requirements specified in the ECAI 2006 Style Guide. Each accepted paper will be allocated five pages in the proceedings.

Posters[edit]

ECAI 2006 also accepts posters. Each poster will have two pages allocated in the proceedings. Posters must follow the same sytle guidelines as full papers, but paper length is limited to two pages. The front page must indicate “POSTER” as the type of submission. Submitted full papers can be accepted as posters if the PC decides so. It will be possible for the author(s) to indicate whether they want their submission considered as poster in case of non-acceptance as full paper.


Reviewing and feedback[edit]

Reviewing[edit]

All submissions will be subject to academic peer review by the ECAI 2006 Programme Committee. Reviewing for ECAI 2006 will anonymous. To allow for anonymous reviewing replace the authors line in your submission by the unique tracking number assigned after the submission of the summary form. Please avoid identifying self-references. Replace phrases like "We have shown in [n]" by "In [n] it has been shown ...".

Review criteria include: Relevance to AI (is the submitted paper appropriate for ECAI?), Originality (does the work contain new ideas?), Significance (will the presented results have any impact on the field?), Technical Soundness (is the paper technically clean?), Presentation (is the paper readable and well-organized?), Scholarship (is relevant literature cited, is the scientific context discussed appropriately?).

Notification of acceptance or rejection of submitted papers will be mailed to the corresponding author by 10 April 2006.

Author feedback[edit]

The primary authors of ECAI-06 paper submissions will get a chance to see the reviews for their papers and give short comments before the final decision is made. The author feedback phase will last 2 days and will take place March 30 and 31, 2006.


Proceedings and awards[edit]

Conference proceedings[edit]

The conference proceedings will be published and distributed by IOS Press on paper and as a CD-ROM. The authors will be responsible for producing camera-ready copies of papers, conforming to the ECAI 2006 formatting guidelines, for inclusion in the proceedings. The deadline for receipt of the camera-ready copy is 10 May 2006. Note that at least one author of each accepted paper/poster is required to attend the conference to present the paper.

Awards[edit]

The best paper of the conference, as selected by the ECAI 2006 Programme Committee, will receive a prize sponsored by Elsevier Science. The authors of the 10 best papers will be invited to submit a revised version of their paper to a special fast-review track of the Artificial Intelligence Journal.


Top.css[edit]

Case-Based Reasoning[edit]

Case Representation
Case-Retrieval
CBR Applications
Adaptation
Explanation
Analogical Reasoning

Cognitive Modelling[edit]

AI and Creativity
Artificial Life
Emotions and Motivation
Human-Computer Interaction
Human Experimentation
Instruction and Teaching
Memory
Neural Network Architectures
Neuroscience
Perception and Performance
Philosophical Foundations
Skill Acquisition and Learning
Symbolic Architectures

Constraints & Search[edit]

Constraint Logic Programming
Constraint Optimization
Constraint Programming
Constraint Propagation
Constraint Satisfaction
Distributed Constraint Solving
Global Constraints
Modelling
Search
Soft Constraints
User Interaction

Distributed AI[edit]

Agent Communication Languages
Agents
Argumentation
Cooperation and Coordination
Game Theoretic Foundations
Information Agents
Market-Oriented Programming
Multi-Agent Systems
Negotiation
Protocols and Dialogues
Trust
Web Intelligence

Knowledge Representation and Reasoning[edit]

Abduction
Automated Reasoning
Belief Revision
Causality
Cognitive Robot.css
Common-Sense Reasoning
Decision Making
Description Log.css
Logic Programming
Modal Log.css
Non-classical log.css
Nonmonotonic Reasoning
Ontologies
Preferences
Probabilistic Reasoning
Reasoning about Action
Resource-Bounded Reasoning
Satisfiability
Semantic Web
Spatial Reasoning
Temporal Reasoning
Theorem Proving
Uncertainty
Verification and Validation

Machine Learning[edit]

Adaptive Systems
Bayesian Learning
Data Mining
Decision Tree and Rule Learning
Dimension Reduction
Ensemble Methods
Evolutionary Computing
Information Extraction
Knowledge Discovery
Machine Learning Applications
Neural Networks
Reinforcement Learning
Text Mining
Unsupervised Learning

Model-Based Reasoning[edit]

AI Architectures
Computer-Aided Learning
Design and Configuration
Diagnosis
Human Computer Interaction
Intelligent User Interfaces
Intelligent Databases
Knowledge Engineering
Qualitative Reasoning
Real-Time Systems
User Modelling

Natural Language Processing[edit]

Automatic Summarization
Computational Linguist.css
Dialogue and Discourse Systems
Machine Translation
Natural Language Generation
Natural Language Interfaces
Parsing
Speech Recognition

Perception/Vision[edit]

Active and Robot Vision
Face and Gesture
Image Processing
Model-Based Vision
Motion, Flow and Tracking
Object Recognition
Segmentation and Feature Extraction
Statistical Models and Visual Learning
Stereo, Calibration, and Geometry
Texture, Shape and Colour

Planning and Scheduling[edit]

Applications of Planning and Scheduling
Constraint-based Planning and Scheduling
Classical Planning
Hierarchical Planning and Scheduling
Knowledge Engineering for Planning and Scheduling
MDPs
Mixed-Initiative Planning and Scheduling
Planning with Incomplete Information
Planning with Uncertainty
POMDPs
Temporal Planning and Scheduling

Robot.css[edit]

Autonomous Systems
Estimation and Learning for Robotic Systems
Exploration
Human-Robot Interaction
Localization
Motion Planning
Multi-Robot Systems
Robot Architectures
Robot Navigation
Robot Programming Environments and Languages
Search and Rescue Robots
Sensory Planning
Service Robots
Task Planning
Viewpoints and Modality Selection